
Schedule White Board HLW - PBR Game Ready Low-poly 3D model
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Game Ready for Unreal Engine 4, optimized with Physical-Based Rendering Textures. Metalness property used for accurate real-world scale measurements in a custom design that's free of licensing issues. The package includes several maps: Albedo (Diffuse) textures, Normal ++ maps compatible with OpenGL, and RMA maps which decode as follows: Red Channel represents roughness, Green Channel stands for Metallic properties, and Blue Channel denotes Ambient Occlusion. All images were rendered using the Marmoset Toolbag. Created by Dekogon Studios' talented Kollab Team artists.
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