
Scanned photorealistic Crab Low-poly 3D model
cgtrader
Retopologized crab model manually re-sculpted using photogrammetry scanning. 4k textures are included, as well as BPR data. Apply bump and crack effects. Separate body, hand, and leg textures provided. Unique leg and hand models exist, with the rest copied and mirrored. Body consists of 2137 vertices and 4266 polygons. Main hand composed of five parts totals 1420 vertices and 1537 polygons. Three-part leg totals 470 vertices and 491 polygons. The total crab has 7797 vertices and 15276 polygons. MAX and MAYA scenes display all objects in hierarchical order, whereas obj and fbx formats are single meshes. A live crab was acquired from a seafood store and subsequently frozen, which may have impacted its color. Note: Models delivered as separate 3D models and texture files only. Included MAX and MAYA scenes feature applied diffuse and normal maps, while materials are omitted. Images rendered using the provided textures exclusively. Base color equals diffuse color. Metalness and specular colors are black with no texture data. Roughness is set to white with no texture applied. Normal map displays normal texture data. Ambient Occlusion enabled for AO. Cavity mapped with bump effect.
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