
Scanned Dark Bread game and render-ready Low-poly 3D model
cgtrader
Scanned high-definition bread model, game-ready. Polycount: [verts] Highpoly 90,002 / Midpoly 502 / LOD 102. The scanned source delivers maximum detail with every feature at its correct and logical position. Notable aspects of this article include a high-poly version (raw scan data), a mid-poly version ideal for a game's base mesh, as well as a level-of-detail version. Each model boasts unique Uv maps and textures. A highpoly model exists only with a diffuse texture (4096x4096) – no normalmaps or displacement maps are necessary. Mid-poly models, on the other hand, come equipped with both diffuse and normal textures, while also sporting a displacement map for added depth and visual detail. The LOD versions offer the same setup but at resolutions ranging from 1024 to 512 pixels. Game developers and designers can benefit from three different texture packs: the HQ_Texture zip contains high-resolution textures of the models; the GQ_Texture zip features lower resolution textures ideal for game environments; and the HP_Textures zip includes a high-resolution 4k diffuse map specifically tailored for use with the high-poly model. Those interested in the behind-the-scenes approach used to create this asset can visit my website: http://siebencorgie.jimdo.com/start/work-behind-a-model/
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