
Scanline Procedural Tiles 1x3Color Noise
3docean
Materials Collection: Scanline Procedural Tiles 1×3 Color Noise Tested in 3D MAX 2009 and above. All materials are designed using procedural maps only and are ready to use with the Scanline render. Each material is set up for Explicit Map Channel, allowing you to easily control the look of your tiles. To achieve seamless tiling, simply apply a UVW modifier to set the tile size, ensuring that it matches the System Unit Scale: Millimeters. For accurate rendering, enable Gamma Correction with a setting of 2.2 in the Material Editor options. By default, the material preview does not display tiling when maps are using Explicit Map Channel, but you can easily toggle this option on by checking 'Use Real-World Map Size for Geometry Samples' and setting small render sample sizes, such as 2mm.
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