
Scanline Procedural Tiles 1x1 OffsetColor Noise
3docean
Materials Collection: Procedural Tiles with Offset Color Noise Tested in Autodesk 3ds Max 2009 and later versions Ready-to-use materials available for Scanline rendering Designed using only procedural maps, ensuring efficient processing All maps are set to use Explicit Map Channel for precise control UVW modifiers required to adjust tile size according to your needs System Unit Scale: Millimeters for accurate measurements Gamma Correction enabled with a value of 2.2 for optimal display Default material preview does not showcase tiling when using Explicit Map Channel To enable tiling in the Material Editor, check 'Use Real-World Map Size for Geometry Samples' in Options and set small render sample sizes, such as 2mm by 0.1mm.
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