Savannah set of three paintings houses the world 3D model
cgtrader
This 3D model was originally created with Sketchup 8 software before being converted into multiple other 3D formats. The native file format is .skp, while the 3ds Max scene uses 3ds Max 2016, rendering scenes using Vray 3.00. You can become fully immersed in the African savannah by joining all three paintings together to create an array of African animals. This triptych made up of square illustrations forms a perfect wall art on canvas print for decorating a child's room or an ethnic-inspired living room. This product is part of the Africa collection: Bring the Africa atmosphere into your living room with this unique, original assortment of objects. For a decorative and valuable tribal look, opt for this collection that will seduce you with its leather details, wood, metal, and chrome. Dimensions (in cm): 50 x 50 Height, Weight: 2.20 Kg http://www.maisonsdumonde.com/en/products/detail/african-savannah-triptych-117020.htm#117020 Price: €79 Polygons: 18 To find the textures in this file, you can simply open it using any of the following software: Sketchup (Free) You can export the image as a 2D file by going to File/Export/2d Graphic. Another option is to go to File -> Export -> 3D Model and save it as a COLLADA file (.dae). Check the Options button to ensure that you are exporting texture maps, which will then be located in the exported file folder along with all textures. C4D (A trial version will suffice) Importing .skp into C4D automatically generates a folder containing the textures alongside the .skp file itself. 3ds Max When importing the .skp file into 3ds Max, it stores the texture files in ..\3dsMaxsceneassetsimages You can also export fbx with the embed media option selected to automatically generate a folder of textures along with the exported fbx file. Rhinoceros 3D (A trial version is available) Import the .skp file into Rhinoceros 3D, open material editor, select any material that has texture on, and then click on the three dots. You will see all textures located in ..\AppDataLocalTemp\embedded_files Feel free to copy and paste them anywhere you prefer.
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