
Santa Claus rigged Low-poly 3D model
cgtrader
Artist unleashes vibrant low-poly Santa Claus character, rich in sculpt details thanks to ZBrush's powerful modeling tools, realized within the confines of 3ds Max 2016 and lit beautifully using V-Ray's versatile rendering capabilities. To facilitate dynamic expressions, a custom Cat Rig was crafted with simplified model structure; specifically tailored mouth movement is enabled via articulated jaw bones. Even his impressive beard exhibits flexible pose capability, cleverly achieved through bone rigging techniques. Santa's headpiece also sports meticulous normal mapping. Moreover, the Santa Claus 3D character is versatile, seamlessly translating across Maya and C4D pipelines due to an optimized skin and bone structure; multiple poses demonstrate convincing flexibility within this standardized bone layout. File formats included: maya and c4d. Resolution: the attached textures feature high-definition quality of up to 4K resolution.
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