
Santa Claus Cartoon 3d model
cgstudio
PRODUCT DESCRIPTION This is a model of a Santa Claus cartoon character. Originally created with 3ds Max 8.0, this model showcases the jolly old elf in a unique and humorous way. USAGE Perfect for use in high-res film close-ups, advertising, design visualization, presentation, and more, this model is an accurate representation of Santa Claus's cartoon character using a scale of 1 unit = 1 centimeter. SPECS With a total of 15754 polygons when TurboSmooth is OFF, and 85190 polygons with TurboSmooth ON (set to 1 iteration), this model offers flexibility in terms of level of detail. Standard materials only are included in the model. PRESENTATION IMAGES All preview images were rendered with mental ray Renderer, while being compatible with the Default Scanline Renderer. Product is ready to render out-of-the-box; lights and cameras are not included in the file. TEXTURES Six high-quality textures are provided: 4096x4096 JPG (3) - Santa Claus body, teeth, and tongue (Diffuse, Specular, Bump), 2048x2048 JPG (3) - Santa Claus eyes (Diffuse, Specular, Bump), 1024x1024 JPG (3) - Santa Claus hair and beard (Diffuse, Specular, Alpha), and 800x400 JPG (1) - Santa Claus eyes (Reflection). GENERAL The model is built to real-world scale with units used: Centimeters. The model stands at an impressive 158.4 centimeters tall. Scene objects are organized by layer selection sets for ease of use. No third-party renderer or plug-ins are needed to bring this festive character to life. ANIMATIONS The rigging of this file is done using Biped, while the skinning in this file is done using Skin modifier. Facial expression in this file is achieved using Morpher Modifier with 14 morph targets plus eye iris control. Wire Parameters automate different morphs through 15 Screen Sliders. ADDITIONAL NOTES File formats other than 3ds Max are exported as base mesh (not smoothed), and file formats other than 3ds Max are not rigged (OBJ, 3DS). A tutorial for this 3d model is included in the file in PDF format.
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