
Sandy Stone Tiles (Photogrammetry)
sketchfab
I quickly captured a textured stone floor, covered in sand, using my Samsung S8 as the capture device. Next, I utilized meshroom to assemble all the components together seamlessly. To create a low poly model, I employed Blender for a speedy cleanup process. The high poly textures were baked in Marmoset Toolbag, producing impressive results that caught my eye. This is a versatile model, suitable for use as a game asset, boasting a low poly design combined with high poly textures. For more renders, check out my ArtStation portfolio at https://www.artstation.com/z1rk
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