
Sandals Slippers 3 Low-poly 3D model
cgtrader
Sandals slippers, the third piece in my collection, feature a non-overlapping UV layout for each item with shared materials and PBR textures. Each item has 4967 vertices and 4674 quad faces (a quads-only geometry totaling 9348 triangles), giving you 9934 vertices and 9348 quads in total for both objects. This game/production-ready 3D model comes with PBR materials, textures, and non-overlapping UV layout maps included. For customized versions or different models, reach out through my CGTrader profile page (https://www.cgtrader.com/francescomilanese). The model is easily customizable using the provided non-overlapping UV layout maps and diffuse textures. Each object, material, or texture has a unique, meaningful name. The 3D model was made in Blender 3D with Cycles materials and in 3DS Max 2012 with V-Ray Adv 2.30.02 before exporting to various formats. You'll find 14 promo images showcasing the model in different renderings, including Cycles, V-Ray Adv, wireframes, and screenshots from Unity 5 and Unreal Engine 4. Formats included are 3DS, FBX, OBJ, a Unity package for Unity 5 (with Metallic Workflow Standard Shader materials and textures), a Migration Folder for Unreal Engine 4, and BLEND and 3D Studio Max 2012 scenes with specific material types. PNG files with alpha include the non-overlapping UV layout map, PBR textures for Unity 5, Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012), and Unreal 4. The model has two objects, a single PBR material in various formats, UV-unwrapped with non-overlapping UV layout maps provided, and UV-mapped textures. PBR colors and image textures are included for each material, using channels like Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, Ambient Occlusion, and Alpha (Opacity). The main render used a PBR color scheme from Blender 3D + Cycles with resolutions of 1024x1024 for UV layout maps and image textures made in Substance Painter 2. The model is a polygonal, quad-only design with 9934 vertices and 9348 quad faces (18696 triangles total). It has real-world dimensions and scale units in meters for both Blender and Max scenes. However, be aware that the textures are stripped in the 3DS Max scene, and the HDR Environment Texture Image used in main renderings is not included in the package.
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