
Sand Landscape Shader 050 Texture
cgtrader
High-Resolution Texture Collection for Enhanced 3D Visualization One essential collection of shaders comprises multiple map types. Each serves a unique function: Color Map: Provides accurate color information for precise object rendering. Diffusion Map: Defines material diffusion properties to capture subtle nuances. Luminance Map: Controls luminosity levels, optimizing visual realism. Bump Map: Adds depth and detail with raised surface features. Displacement Map: Employs displacement techniques for unparalleled realism. The maps are crafted as seamless 4096*4096 tif images. The entire collection is also compatible with C4D files in R15 format. To further amplify its capabilities: Use with Terrain Mask Shader Channel for precise terrain simulation Combine with procedural effects for a more immersive experience Utilize it alongside any soft supporting Displacement Maps. Rendering with the correct materials yields superior results. Pair the texture collection with "matprev_env.hdr" found in C4D's material preview folder.
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