Sand Landscape Shader_034

Sand Landscape Shader_034

3docean

Bitmap Procedural Based Shader Color map Diffusion map Luminance map Bump map Displacement map Seamless 4096*4096 tif images and c4d file R15 available Map works seamlessly with Terrain Mask Shader Channel Map can be layered on top of procedural effects Map compatible with any Software supporting Displacement Map Render with matprev_env.hdr from c4d materialpreview folder IBL GI and AO Render Sand_034 NatLum Sand_034 ArtLum

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