Sand Landscape Shader 021 Texture

Sand Landscape Shader 021 Texture

cgtrader

1 Advanced Textured Shader Featuring Both Bitmap and Procedural Capabilities Requires 5 Unique Map Layers: * 1 Color map for nuanced hue control * 1 Diffusion map to subtly refine surface details * 1 Luminance map to accurately depict light transmission * 1 Bump map to generate dynamic topography * 1 Displacement map for extreme height variations Provided Seamless 4096x4096 TIFF images and accompanying C4D file (version R15) Interchangeable with Terrain Mask Shader Channel Capable of layering with additional procedural effects for increased visual realism Suitable for use with Soft render engines that support Displacement Mapping Recommended Rendering Settings: Render with matprev_env.hdr from the c4d materialpreview folder for optimal results Resulting Render Modes: IBL, GI, and AO.

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