
Sand Landscape Shader_019
3docean
1 High-Definition Texture Atlas and Procedural Shader Suite Featuring: * 1 Color Map for Dynamic Lighting Control * 1 Diffusion Map for Realistic Surface Interaction * 1 Luminance Map for Photorealistic Illumination * 1 Bump Map for Enhanced Surface Detailing * 1 Displacement Map for Complex Terrain Modeling Included Assets: * Seamless 4096x4096 TIF images for maximum detail and resolution * C4D file (R15) for easy integration into your workflow * Compatible with Terrain Mask Shader Channel for seamless terrain masking * Can be layered with procedural effects to create unique visual styles * Supports Displacement Map in all Soft applications Rendering Instructions: * Use matprev_env.hdr from the c4d material preview folder for optimal results * Render with IBL, GI and AO for stunning photorealism Lighting Presets: * Sand_019 NatLum for naturalistic lighting effects * Sand_019 ArtLum for artistic and stylized illumination
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