
Sand Landscape Shader_018
3docean
[ 1 High-Resolution Shader Package ] This shader package is comprised of five key maps: Color map Diffusion map Luminance map Bump map Displacement map Seamless high-resolution images in TIFF format, along with a corresponding C4D file (R15), are provided for use. These maps can be seamlessly integrated into your project. Key Features and Applications: * Can be used in conjunction with the Terrain Mask Shader Channel * Allows for layering with procedural effects * Compatible with any Soft renderer that supports Displacement Maps Rendering Requirements: * To render this shader package, use the matprev_env.hdr file located in the C4D material preview folder. * This will enable IBL, GI, and AO rendering. Pre-Configured Lighting Presets: * Sand_018 NatLum * Sand_018 ArtLum
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