
Sand Landscape Shader_017
3docean
1 Procedural and Bitmap-Based Shader File 1 Color Map 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096x4096 TIFF Images and C4D Files (R15) Use with Terrain Mask Shader Channel Layer with Procedural Effects Compatible with All Software Supporting Displacement Maps Render with matprev_env.hdr from C4D Material Preview Folder IBL, GI, and AO Render Settings Sand_017 Natural Lighting Map Sand_017 Artistic Lighting Map
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