
Sand Landscape Shader 012 Texture
cgtrader
Seamless 4096x4096 tif images and .c4d file available now in R15. Four detailed maps for terrain control are included: A single Color map defines texture detail and depth A single Diffusion map regulates surface softness and clarity A single Luminance map manages ambient brightness levels precisely A single Bump map sharpens surface edges visibly Terrains with varied features can be achieved using these 4096x4096 tif images. Terrain Mask Shader Channel compatibility ensured. For added complexity, layer procedural effects on top of maps used. Displacement Maps supported for any material. Material Preview Environment files compatible: Render with 'matprev_env.hdr' found in the C4D Material Preview folder. Interactive Global Illumination, Ambient Occlusion Rendering now accessible Utilize 'Sand_012 NatLum' for realistic illumination simulations 'ArtLum', Sand_012 to create unique, artificial lighting schemes
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