Sand Landscape Shader_011

Sand Landscape Shader_011

3docean

1 Bitmap and Procedural Based Shader • Color map • Diffusion map • Luminance map • Bump map • Displacement map Seamless 4096*4096 tif images and c4d file (R15) This map can be used with Terrain Mask Shader Channel It can be layered with procedural effects It can be used with any Soft supporting Displacement Map Render with matprev_env.hdr from c4d materialpreview folder IBL, GI and AO Render Sand_011 NatLum Sand_011 ArtLum

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