Sand Landscape Shader_006

Sand Landscape Shader_006

3docean

Bitmap and Procedural Based Shader 1 Color map 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map Seamless 4096*4096 tif images and c4d file (R15) Map can be used with Terrain Mask Shader Channel Map can be layered with procedural effects Map can be used with any Software supporting Displacement Map Render with matprev_env.hdr from c4d material preview folder IBL, GI and AO Render Sand_006 Natural Light Sand_006 Artistic Light

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