Sand Landscape Shader_005

Sand Landscape Shader_005

3docean

[ 1 Procedural Shader Based on Bitmap ]\n\n\n 1 Color Map for Enhanced Visuals\n1 Diffusion Map for Realistic Texture\n1 Luminance Map for High-Quality Lighting\n1 Bump Map for Detailed Surface Topology\n1 Displacement Map for Precise Geometry Control\n\n\n Seamless 4096*4096 Tif Images and C4d File (R15) Ready for Use\nMap Can Be Utilized with Terrain Mask Shader Channel for Realistic Landscapes\nMap Can Be Layered with Procedural Effects to Create Unique Textures\nMap Can Be Used with Any Software Supporting Displacement Maps for Maximum Flexibility\n\n\n Render with Matprev_env.hdr from C4d Material Preview Folder for Stunning Results\n\n\n IBL, GI and AO Rendering Techniques Available\n\n\n Sand_005 Natural Light Map\nSand_005 Artistic Lighting Map

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