Sand Landscape Shader_004

Sand Landscape Shader_004

3docean

1 High-Definition Bitmap Shader 1 Procedural Texture Shader The shader comes bundled with the following maps: 1 Color Map 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096x4096 TIFF images and C4D files (R15) are included. The map can be used in conjunction with the Terrain Mask Shader Channel. The map can also be layered with procedural effects, allowing for greater control over the final image. This shader is compatible with any software that supports displacement maps. To render the shader, use matprev_env.hdr from the C4D material preview folder. Render Settings: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Scene Settings: Sand_004 NatLum Sand_004 ArtLum

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