
San Francisco city of USA Low-poly 3D model
cgtrader
Human-generated 3D model of San Francisco City USA features detailed urban environment utilizing up-to-date map information from 2019. The layout comprises interconnected roads, rail systems, natural landscapes, waterways, and structures derived from genuine geographic data. These accurately positioned buildings closely mimic their real-world counterparts, albeit some discrepancies due to missing height specifics in areas lacking complete data. To compensate, scattered buildings of varied heights are manually introduced into incomplete regions. Data is properly categorized and organized into distinct hierarchies according to object type, featuring correctly named items and textures. UV maps have been extensively smoothed out for a more streamlined look; although some instances might necessitate cubic mapping. Building models are taken directly from genuine data while sparse structures added in spots lacking comprehensive information (limited details regarding heights). The provided scene includes several groupings, possibly missing components due to data inconsistencies: Aerial infrastructure systems including terminals, runways, and taxiways. Safety barriers designed to demarcate areas. Road networks comprising main arteries and lesser thoroughfares. Commercial establishments encompassing diverse structures. This urban landscape utilizes materials and objects readily customizable by modifying properties or textures, allowing seamless adjustment for different visual effects. Scale measurements remain proportional with units measuring centimeters; scenes remain easily importable due to their minimal complexity and reduced asset counts, enabling smooth performance across platforms
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