Samsung WB2200F Low-poly  3D model

Samsung WB2200F Low-poly 3D model

cgtrader

It's the quality low-poly 3D model used by Samsung WB2200F in various fields like 3D Graphics, which include game development, advertising, interior design, motion picture art, and visualization. Modeling was done using ortho-photos from a real digital camera, resulting in the most authentic recreation of details. Ease of use is due to the fact that this model consists of three meshes, which is low-polygonal (saves system resources) and has only two materials: Body and Glass Lens. Whichever renderer you use, this model will always look realistic thanks to its high resolution textures. The thoughtfully planned topology of this low-poly model, combined with detailed textures, makes it possible to achieve a minimum number of polygons while still maintaining the highest quality. Even for close-ups, this amount is sufficient. For added advanced realism, textures such as Specular, Glossiness, Bump, and Emission are used, particularly on luminous elements like screens and indicators. For best results, I've set the Bump Multiplier to 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials for Maya. The Specular and Glossiness maps vary the reflective and dispersing capacities of different areas of the model, creating a more realistic effect using fewer materials. The total number of main textures is five, with all textures being 4096 pixels square resolution in .png format. The archive also includes the original texture file in .PSD format. The display mesh for closing or opening flash animation is animated through a simple rotation of the mesh. This model was created using Maya 2009 and has real-world scale in centimeters, with all parts correctly grouped and named. Additionally, an adjusted render scene created in Maya 2014 using V-Ray 2.40 plug-in renderer is provided. This scene opens in earlier versions up to Maya 2012 with V-Ray 2.0 when saved in the .ma format. The render-scene includes five V-Ray Rect Light + reflectors and the V-Ray MTL material assigned to the model, along with keys for the model and Render Camera position on Timeline relevant to Preview Images. To use this model in other 3D programs, scenes are available in formats: .fbx, .obj, .DAE, .max(2010 version). Note that this is a low-poly model, so it's not designed to be used with any smoothing modifiers.

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