Saber 2A Low-poly  3D model

Saber 2A Low-poly 3D model

cgtrader

This is a prototype of an iconic plane called the Sabre. Originally developed with Blender 2.80, detailed models are also generated in this program. || USE || Designed for applications including live TV broadcast, movie commercials, high-resolution real estate and construction project visualizations as well as other various uses within gaming or simulations. || FEATURES || Comprising 3 individual models to meet specific demands with separate functions. With approximately 2580 polygon elements for optimal balance between rendering and modeling details, and using Cycles to enhance textures of all the three components with Blender. || DEMO PREVIEWS || Rendered in cycles, product includes setup to run the actual renders so the buyer may render themselves directly or add in changes before producing images. Textures were developed with 8 channels to enhance resolution clarity with dimensions including but not limited to Sabre_2A_Sabre_AO.png Size :1024 x 1024 The color and intensity applied across a plane are set in relation of normal metallic values for this object in all given channels. Similarly the image shows metal used extensively on surfaces within planes structure as you can also make your choices based upon textures or the overall image created when applying new texture designs by modifying current base value and also setting to a very dark color. To give depth or dimensionality we include an intensity curve that ranges - Sabre_2A_Sabre_Metallic.png 1024 x 1024 pixels in width as well with size equal to normal metallic for surface design As metal appears, light gets absorbed into surface thus producing dark color due this characteristic called as AO applied upon plane for accurate representation. Similarly using intensity curves helps bring depth into surfaces as shown within below provided curve graph that explains all other features too! || MAIN FEATURES OF PRODUCT || A high fidelity scale object. The unit used is metric and built in actual measurements To keep with accurate to reality the textures need only standard programs to produce visuals such like normal images taken at 100%, without requiring any special tools as may render like provided pictures

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