S-125 Neva Pechora SA-3 Goa 3D model

S-125 Neva Pechora SA-3 Goa 3D model

cgtrader

The S-125 Neva/Pechora, Russian -125 , NATO reporting name SA-3 Goa Soviet surface-to-air missile system, was designed by Aleksei Isaev to complement the S-25 and S-75 systems. It has a shorter effective range and lower engagement altitude than either of its predecessors, also flying slower, but due to its two-stage design, it is more effective against more maneuverable targets. It is also able to engage lower flying targets than previous systems, and being more modern, it is much more resistant to electronic countermeasures (ECM) than the S-75 system. The 5V24 (V-600) missiles reach around Mach 3 to 3.5 in flight, both stages powered by solid fuel rocket motors that burn with great efficiency. The S-125 system, like the S-75, uses radio command guidance, directing missiles precisely toward targets. This technology has greatly improved missile performance over earlier systems, allowing them to intercept even faster targets more accurately. The naval version of this system bears the NATO reporting name SA-N-1 Goa and was originally designated as M-1 Volna in Russia. A Russian wave, or -volny ( -waves) was an alternative for its design. This high-quality model will significantly enhance any 3D rendering project by adding immense detail and realism. It's a finely detailed, photo-realistic representation of the system that captures every aspect perfectly. Its textured, detailed design allows for incredibly realistic close-up renders that simulate the original's complexity perfectly well. Originally modeled in 3ds Max, this model was then rendered using V-Ray software to create an optimal image at resolutions up to 4K. It comes without post-processing because all effects were calculated precisely beforehand by expert rendering. High-fidelity output at such high quality gives unparalleled accuracy in detailed renderings. The model was designed for close-up and accurate rendering, ideal for capturing every minute detail perfectly well. The 3ds Max model includes animations that can easily be set according to needs or used for any creative endeavor as needed, a feature making it highly useful for those requiring precise animated renderings of such military hardware accurately captured from every angle. No special expertise required for use, simple animations that bring precision rendering at a higher quality level are the primary objective achieved with great finesse in the software and technique chosen here. High-poly model scaled perfectly to an accurate representation of actual sizes, models were created precisely enough allowing polygonal representation. For ease in optimization if high detail is required (up to four kilobytes rendered effectively well). Materials can be changed to different color specifications making colors easier to adjust with simple user-friendly interfaces provided with all versions as used in their modeling. It's ready for instant use once downloaded by anyone looking for such quality, giving ample opportunities and time without extensive background data. Model and other features work out fine and accurately when you place any number of such models or more animations with them for scenes. You can instantly use this detailed software package on its very simple, user-friendly operating environment and interface design used universally. The 3D model format has several supported variants making use much easier to share among colleagues by working across most widely popular rendering platforms in software as desired: OBJ (2012) (multi-format), C4D (R12), May a, and standard file format formats: FBX and 3DS and more like that available from these rendering tools for smooth functioning at maximum performance levels required from such systems designed specifically. Model comes equipped with several options provided to make use very comfortable including full-resolution textures in higher resolution pixel standards of the models up to as high as (2048 x 2048 pixels for details in the design. A note on users using Cinma4D: when animating subdivision objects with HyperNURBS settings you'll need setting subdivide to Catmull-Clark mode. You might want to set the options in edge for smoother performance. HyperNUrb for animation models with precise precision required can bring better efficiency and accuracy without unnecessary complexity. Textures come embedded as they should, with their associated UV maps mapped properly allowing rendering as specified accurately on this level. Cinima4D software settings require correct rendering if you experience some difficulty while getting file information extracted; ensure latest WinRAR version is being used. The package provided includes detailed photo-realistic images at close-up, detailed level quality for a more precise understanding. A collection of different systems can be found easily using gallery mode where the same details can also give users instant feedback of each respective software feature used effectively. The 5V24 (V-600) missiles achieve velocities ranging from Mach 3 to 3.5 during their flight path. Each stage is equipped with a solid-fueled rocket motor designed for high thrust and maximum fuel efficiency.

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