Rusty Metal Shader_005
3docean
1 Procedural Shader Based on Bitmap Seamless 3619*3619 tif images and c4d file (R15) Maps can be layered with procedural effects Maps can be used with any Softwares supporting Displacement Map Render with matprev_env.hdr from c4d materialpreview folder IBL, GI and AO Render Rusty Metal_005 Natural Light Rusty Metal_005 Artificial Lighting
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