Rusted Totem
sketchfab
I recently crafted a rust shader that's already operational, although I did leave some areas feeling somewhat rough around the edges due to my focus on getting the material just right. I plan to revisit this project in the future and refine the texture work, but for now it can be easily integrated into another file by appending its code and painting over a black and white rust map. Technical expertise utilized: • Texturing • Painting Project specifics: Software: Blender 2.78.5 Hardware: Intel Core i7, Nvidia GeForce GTX, Microsoft OMEN Resources leveraged: • Images of rusty metal and car paint.
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