
RPG Dices set 3D model
cgtrader
A set of six role play game dice (D4, D6, D8, D10, D12, D20) accompany this collection. Each object features a polygonal mesh with non-overlapping UV layout maps, material, and PBR textures for production-ready 3D models. The provided files are easily customizable, as they come with UV unwrapped geometries, allowing users to create or modify textures using the given UV Layout maps (in PNG format with alpha). Each element in the package is named uniquely and meaningfully. The PBR textures are included within a subfolder for BLEND and MAX (VRAY) archives, along with scene files. The model was created using Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats. Promotional images showcase the models rendered in Cycles for Blender 3D, V-Ray Adv 2.30.02 for 3DS MAX 2012, as well as additional wireframe and UV layout images. Formats included are FBX and OBJ, while scenes are available in BLEND (Blender 3D 2.77 Cycles materials with PBR Shader) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials). The package contains six objects, six PBR materials (in Blender Cycles and 3DS MAX V-Ray scenes), UV unwrapped non-overlapping UV layout maps, and UV-mapped textures. Texture channels include Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, Ambient Occlusion, and Alpha (Opacity). UV Layout maps and image textures have a resolution of 2048x2048, made with Substance Painter 2. The models are polygonal, featuring quads only and no poles. There are 2634 vertices and 2622 quad faces (5244 tris). Real-world dimensions are provided, with scene scale units in meters for Blender 3D and Unity, and centimeters for MAX. The object has a uniform scale (applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. Additionally, a PBR Multi-Engine Textures Pack is included, featuring various textures sets for different rendering and game engines. To use this asset, simply drag and drop the fbx/obj file along with the desired texture set into your preferred 3D modeling software or game engine and link them together. Note that main renderings were made using V-Ray ADV 2.30.02 and Blender 3D + Cycles, employing an HDR Environment Texture Image that is not included in the package.
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