RPG dice set

RPG dice set

3docean

A set of six high-quality, role-playing game dice 3D models. Six individual objects (d4, d6, d8, d10, d12, d20) share the same non-overlapping UV layout map, material and PBR textures set. Production-ready 3D model with PBR materials, textures, non-overlapping UV layout map provided in the package. Quads only geometries (no tris/ngons). Easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV layout maps as PNG files with alpha channels. Each object, material, and texture has a unique, meaningful name for easy identification and modification. Made in Blender 3D 2.80 (Cycles/Eevee materials) then exported to OBJ and FBX; materials and textures created in Substance Painter, optimized for PBR, V-Ray, Unity, Unreal. Promo images rendered in Cycles or Eevee for Blender 3D 2.8x include 11+ high-quality images: 1-6: Rendered in Cycles (Blender 3D 2.80) 7-8: Wireframe images 9-10: Screenshots from the Blender 3D scene, showing UV layout Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG files with alpha channels. Six objects (meshes), one PBR material, and UV-unwrapped textures share a non-overlapping UV layout map. UV layout maps and image textures resolutions: 2048x2048 pixels; PBR textures created with Substance Painter. Polygonal, quads-only geometry (no tris/ngons); 2634 vertices, 2622 quad faces (5244 triangles). Real-world dimensions; scene scale units: centimeters in Blender 3D (metric system with a 0.01 scale factor). Uniformly scaled objects (scale applied in Blender 3D). PBR multi-engine textures pack included: a zipped folder containing PBR textures for various rendering engines and game engines: Cycles or Eevee for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) V-Ray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit the textures or import the FBX/OBJ file along with your preferred textures set in any 3D modeling software or game engine to create a production-ready asset. Important note: Main renderings made in Blender 3D 2.80 using Cycles or Eevee and an HDR environment texture image not included in the package. Sketchfab preview available at https://sketchfab.com/3d-models/rpg-dices-set-63eb9948e8ef46009553d73721950c20

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