RPG-7 rocket launcher 3D model

RPG-7 rocket launcher 3D model

cgtrader

This 3D model of an RPG-7 rocket launcher includes two objects (launcher and rocket), each with its own non-overlapping UV layout map, material, and PBR textures. The model is production-ready with PBR materials, textures, and a non-overlapping UV layout map provided in the package. It features quads-only geometries (no tris/ngons) and no poles, making it easily customizable as the geometries are UV unwrapped, allowing you to create new textures or modify existing ones using the provided UV layout maps (in PNG format with alpha). Each object, material, or texture in the package has a unique, meaningful name. The model was created in Blender 3D 2.79 using Cycles materials and exported as OBJ and FBX files. Materials and textures were made in Substance Painter, exported for PBR, V-Ray, Unity, and Unreal engines. Promo images are included with the model, showcasing various aspects such as renders in Cycles (Blender 3D 2.79), wireframe images, screenshots of the UV layout, and more. Formats included are FBX, OBJ, BLEND (with Cycles materials for Blender 3D 2.79), and PNG with Alpha. The model features two objects (meshes), two PBR materials, UV-unwrapped non-overlapping UV layout maps, and UV-mapped textures with resolutions of 2048x2048. The model is polygonal, with quads only (no tris/ngons) and no poles. It has 53,676 vertices and 53,464 quad faces (equivalent to 106,928 triangles). The real-world dimensions are included, and the scene scale units are in centimeters in Blender 3D. The object has a uniform scale with the scale applied in Blender 3D. Additionally, a PBR Multi-Engine Textures Pack is provided, offering various textures for different rendering engines or game engines. The model comes with Cycles textures for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), Vray textures for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal), Unity 5 Standard Metallic textures (albedo + transparency, metallic + smoothness, normal), and Unreal Engine 4 textures (base color + alpha, occlusion + roughness + metallic, normal). Furthermore, generic PBR Spec Gloss workflow and Metal Rough workflow textures are also included (diffuse + opacity, specular, glossiness, normal, height; base color + opacity, roughness, metallic, normal, height). This allows you to edit the textures or import the FBX/OBJ file with the desired textures set in your 3D modeling software or game engine and link them together for a game or production-ready asset. Please note that the main renderings were made in Blender 3D 2.79 using Cycles, and an HDR Environment Texture Image (not included in the package) was used.

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