
Row Townhouses New York style Low-poly 3D model
cgtrader
This product works exclusively with Blender 2.8 and renders are created in Blender Eevee. The included file contains both linked and unlinked versions of the buildings, along with a small neighborhood used for rendering, which comprises approximately 3.4 million triangles. Each building is accurately scaled to a correct 1:1 ratio, resulting in a pack containing 28 unique classic New York style townhouses and city block buildings. Inside these structures, simple yet distinctively generated interiors add depth when viewed from the exterior. The rear and sides of each building are deliberately kept plain, reflecting real-world architectural conventions. The product's components are optimized for use within Blender's Cycles and Eevee settings. Vertically, building sizes vary between 16,713 to 26,415 units. Polygon counts range from 15,715 quads (21,462 tris) to 24,091 quads (48,182 tris). Blender users will note that the GTX960, a standard GPU at the time of rendering, can handle all tasks within 30 seconds when using 256 samples and highest shadow settings. Every material included in this product is fully supported. Notably, most textured materials make use of normal maps for enhanced realism. Others opt solely for painted finishes combined with diffuse colors. Built with precision using quads exclusively, the product ensures seamless UV mapping through the use of box projection methods. Asset names are clearly defined for each building, streamlining any rendering process you may wish to pursue. Default Blender settings were applied when exporting files to prevent complications down the line. Due to their modest poly counts – perfect for extensive usage in both personal and professional projects - game developers, designers, product enthusiasts and others will benefit greatly from including these buildings within complex animations, simulations, presentations or just general render projects. Files may be exported and used under several file extensions, including: BLEND, FBX, OBJ, COLLADA/DAE, X3D, ABC and STl.GLb
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