
Route 66 in Blender 3D model
cgtrader
The legendary route us 66 is a timeless setting for your cinematic masterpieces and computer animations.\n\nCaution: This scene is exclusively available in Blender format and cannot be transferred to other software (owing to the particle system used for biomes).\nYet, you can utilize the heightmap in tif format (found in the packlist) and use it with the displacement feature in alternative programs.\n\nInsights: The scene encompasses two basic terrain types (1 primary and 1 secondary), expertly modeled in World Creator 2 and meticulously textured in Blender (Render Cycles). \nThe core terrain was teeming with 7 biomes (expertly designed by ParticleSystems). All the assets are neatly bundled together (3 distinctive rocks, 3 weathered dead trees, 2 verdant shrubs, 1 lush grass patches, 4 rugged cactus, 1 electricity pole, 8 directional signboards).\n\nPacklist: 1 Blender file, 19 textures, 17 alpha-masks, 1 heightmap.tif (16-bit), 1 read-me document in pdf format.\n\nYou can access further information on my professional website at www.3ddigitalenvironments.it
With this file you will be able to print Route 66 in Blender 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Route 66 in Blender 3D model.