Round handheld mirror
3docean
Round handheld mirror 3D Model. Two objects (base, mirror), each with its own non-overlapping UV layout map, material, and PBR texture set provided in the package. This production-ready 3D model comes with PBR materials, textures, and a non-overlapping UV layout map. Quads-only geometries are used (no tris/ngons), and no poles are present. Each object can be easily customized: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV layout maps in PNG format with alpha channel. Each object, material, or texture in the package has a unique name that provides meaningful information. The model was created in Blender 3D 2.79 (Cycles materials) and then exported to OBJ and FBX formats; materials and textures were made in Substance Painter and exported for PBR, V-Ray, Unity, and Unreal. Promotional images are provided: the first image is rendered in Cycles for Blender 3D 2.7x, with 11+ additional promotional images available in this description. These include rendered images (numbers 1-6) in Cycles (Blender 3D 2.79), wireframe images (numbers 7-8), screenshots from the Blender 3D scene showing UV layouts (numbers 9-10), and UV layout maps. The package includes two objects (meshes), two PBR materials, non-overlapping UV layout maps, and UV-mapped textures. The UV layout maps and image textures have a resolution of 2048x2048 pixels, made with Substance Painter. This model uses polygonal geometry with quads-only (no tris/ngons) and no poles; it has 31,922 vertices and 31,920 quad faces (63,840 triangles). Real-world dimensions are used, with scene scale units set to centimeters in Blender 3D (Metric with 0.01 scale). The object is uniformly scaled, with scale applied in Blender 3D. A PBR multi-engine textures pack is included: a zipped folder containing the PBR texture set for various rendering engines or game engines. This pack includes: * Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) * Generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) * Generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit the textures or import the FBX/OBJ file along with the texture set of your choice in your 3D modeling software or game engine and link them together to get a game/production-ready asset. Note: Main renderings were made in Blender 3D 2.79 + Cycles using an HDR environment texture image that is not provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/round-handheld-mirror-8ad94734d5f3489b8b66d265993499f9
With this file you will be able to print Round handheld mirror with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Round handheld mirror.