Round footrest 3D model

Round footrest 3D model

cgtrader

Human: Round footrest 3D Model. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.\n\nOnly quads geometries (no tris/ngons) are used.\n\nEasily customizable: UV unwrapped geometries allow you to create new Textures or modify existing ones using the UV Layout maps provided in the package (as png with alpha).\n\nEach Object, Material or Texture has a unique, meaningful name.\n\nMade in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.\n\nPROMO IMAGES: the first image has been rendered in Cycles (or Eevee) for Blender 3D 2.8x; you can find 11+ promo images in this description:\n\nnr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80)\nnr. 7-8 are wireframe images;\nnr. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout;\nother images: UV layouts (at least one).\nFormats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha.\n\n1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); Textures are UV-mapped.\n\nUV Layout maps and Image Textures resolutions: 2048x2048; Substance Painter made PBR Textures.\n\nPolygonal, only quads (no tris/ngons); 8714 vertices, 8712 quad faces (17424 tris).\n\nReal world dimensions; scene scale units are Metric with 0.01 scale in Blender 3D.\n\nUniform scale object (scale applied in Blender 3D).\n\nPBR Multi-Engine Textures Pack included: a zipped folder contains the PBR Textures set for various rendering engines or game engines!\n\nCycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), normal;\nVray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);\nUnity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);\nUnreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);\ngeneric PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)\ngeneric PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender 3D 2.8, too;\nso, you'll be able to edit Textures or just import the fbx/obj file along with the Textures set you want in your 3D Modeling software or game engine and link them together to get a game / production ready asset!\nIMPORTANT --- Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

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