rough tides mechanical toy

rough tides mechanical toy

thingiverse

This is a toy I created earlier this year, and it's mechanical and fun to play around with. It was made using Auto-Desk Inventor so I could see the mechanics working. You'll find attached in the download the STL file for each part, the IPT file for the finished piece, and the STL for the final piece. This was a blast to make, and hopefully you'll enjoy playing with it. Parts required for the full piece: * 4x Dips * 1x Wall Right * 1x Wall Left * 1x Floor * 1x Wall Back * 1x Roof * 1x Handle * 1x Boat Back * 1x Boat Back Middle * 1x Boat Front Middle * 1x Boat Front * 1x Waves (not required, just for fun) How I Designed This It all started as a school project that I put my own spin on and created this toy/simulation. Custom Section Project: Rough Tides Mechanical Toy Overview & Background: You'll learn the basic skill of moving multiple parts at once using constraints in a CAD software. Objectives: * Students will learn how to move multiple parts at once using constraints in CAD software. * Students will learn how to create parts from scratch while still using the same mechanism. * Students will learn how to research what's popular on the market to create a popular toy. Audience: The skill level would be the Scottish grade (SQA) of National 5 as a requirement, but with some practice anyone can do it. Subjects: * Relevant subjects would include Graphics Communication and maybe Design Manufacture. Skills Learned: This project allows pupils to experience something new in the Graphics Communications Higher (SQA qualification) course. It will allow pupils to begin the year with something exciting. As a pupil who has sat the course myself, it's come as an experience of what I wish to do today. Lesson/Activity: To complete the project, each pupil must have all their parts (as shown below) to create the toy. They must also assemble and create a step-by-step guide to creating their toy. Duration: This part of the course can take anything from 1 month to 4 months, making it quite a bulky part of the course. Preparation: Pupils should know how to use CAD software to National 5 level (SQA grade) to be able to sit the course. However, pupils in their 5th and 6th year have a chance to "crash" the course, meaning they don't need the grades required as long as the teacher allows it. Rubric and Assessment: Each pupil must create a mechanical toy that is unique. If they succeed, the teacher will mark it. If over 50%, they'll be allowed to sit the final exam at the end of the year. If not, they'll fail the course. However, some exceptions can be made if the teacher knows the pupil has the potential to do well in the subject. Handouts and Assets: None

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