
Rough path in UE4 3D model
cgtrader
A serpentine and winding path traverses the valley. A straightforward and unencumbered environment provides an excellent foundation for your scenes and animations. Notes: The scene features a simple terrain that was initially created using World Creator 2. The terrain was then rebuilt and textured in UE4 using heightmap.raw files with 16-bit precision. It was populated with 14 diverse ecosystems, each offering unique visual and dynamic possibilities. Elements/Assets: 1 - A sweeping landscape 1 - Material: A composition of three distinct layers - grass, path, and rock 14 - Procedural Foliage assets: A collection of static elements, including one tree, five rocks, and three patches of grass 3 - Textures (each resolution: 2K): Providing high-definition detail with Diffuse, Speculars & Normals data Packlist: A single folder containing the project files
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