Rotating turnstile gate 3D model

Rotating turnstile gate 3D model

cgtrader

Rotating turnstile gate 3D Model features 2 individual objects: a base and rotating part, allowing for easy rotation or animation. These objects share the same non-overlapping UV Layout map, Material, and PBR Textures set, making it production-ready. The model includes PBR materials, textures, and non-overlapping UV Layout maps provided in the package. The 3D Model consists of quads-only geometries, eliminating the need for tris/ngons. This feature makes customization easy: UV-unwrapped geometries allow creators to create new Textures or modify existing ones using the provided UV Layout maps (as PNG with alpha). Each object, Material, and Texture in the package has a unique, meaningful name. Made in Blender 3D 2.80 (Cycles / Eevee materials), the model was then exported to OBJ and FBX formats, with materials and textures created in Substance Painter for PBR, V-Ray, Unity, and Unreal compatibility. Promo images showcase the model's versatility: rendered in Cycles (Blender 3D 2.80) for nr. 1-6, wireframe images for nr. 7-8, and screenshots from the Blender 3D scene displaying UV Layout for nr. 9-10. The package includes: * FBX and OBJ formats * BLEND scenes in Blender 3D 2.80 with Cycles / Eevee materials * PNG files with alpha channels With 2 objects (meshes), 1 PBR Material, and UV-unwrapped Textures, the model is ready for use in various rendering engines or game engines. UV Layout maps and Image Textures have a resolution of 2048x2048. The model features real-world dimensions, using scene scale units of cm in Blender 3D (Metric with 0.01 scale). Uniform scaling has been applied to the object in Blender 3D. A PBR Multi-Engine Textures Pack is included: a zipped folder containing textures for various rendering engines or game engines, such as: * Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha) * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) This versatile model allows creators to edit Textures or import the FBX/OBJ file along with the desired Texture set in their preferred software or game engine.

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