Rotating chimney cap 3D model

Rotating chimney cap 3D model

cgtrader

A spinning chimney cap 3D model consisting of 2 parented objects, making it easy to edit, rotate, rig or animate the rotating cap; each object has its own unique non-overlapping UV Layout map, Material and PBR Textures set. This production-ready 3D Model comes with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. The geometry consists of quads only, no tris/ngons, without poles. It's easily customizable: UV unwrapped geometries allow you to create new textures or modify existing ones using the UV Layout maps provided as png with alpha in the package. Each object, material, or texture in the package has a unique meaningful name. PBR Textures files are included in a subfolder within the BLEND archive, along with scene files. Made in Blender 3D 2.79 (Cycles materials) and exported to OBJ and FBX; materials and textures created using Substance Painter were then exported for PBR, V-Ray, Unity, and Unreal. 11+ promo images are provided: - Images 1-6 rendered in Cycles for Blender 3D 2.7x; - Wireframe images (7 & 8); - Screenshots from the Blender 3D scene showing the UV Layout (9-10); - Other images show UV layouts. The 3D model is available in formats FBX, OBJ; scenes are in BLEND (2.79 with Cycles materials); and additional resources include png with alpha files. This spinning chimney cap model includes 2 objects (meshes), 2 PBR Materials within the Blender Cycles scene, UV unwrapped textures with non-overlapping UV Layout maps provided in the package. Image textures are of a resolution of 2048x2048; PBR Textures made using Substance Painter 2. It has a polygonal design, consisting of only quads (no tris/ngons) without poles; it has 43158 vertices and 43056 quad faces (86112 tris). Real-world dimensions are applied in Blender 3D (using metric scale with units set to cm). The object is on uniform scale with scale applied in Blender 3D. A PBR Multi-Engine Textures Pack is included: within the zipped folder, you will find the PBR textures for various rendering engines and game engines. * Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal); * Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); * Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); * Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); * generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height); * generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height). So, you'll be able to edit the textures or simply drag and drop the FBX/OBJ file along with your preferred set of textures into your 3D Modeling software or game engine. Then, link them together to get a production-ready asset! It's worth noting that main renderings were made in Blender 3D 2.79 using Cycles with an HDR Environment Texture Image which is NOT included in the package.

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