
Rotating Chair 2 3D model
cgtrader
A straightforward leather revolving chair, effortlessly created in Blender and flawlessly rendered in Cycles. Procedural textures were the only assets used, ensuring seamless resolution customization upon baking. Conveniently, it has been exported into a variety of formats, making it universally applicable – though occasional compatibility issues may arise, simply try one of these remedies: 1. Reach out to CGTrader to effortlessly convert the file into your preferred format. 2. Get in touch with me, and I'll personally address any issues that come up. 3. Open it in Blender (totally free) yourself, tweak the export settings, specifically adjusting Layer Contents as follows: —Layer 1 - The primary 3D chair model (excluding Subsurf for most modifiers). —Layer 11 - A duplicate of the main 3D model, but with almost all modifiers inactive. —Layer 2 - A simplistic room setup featuring a window. —Layer 5 - Everything related to lighting and portals. The polygon count can be lowered by either decreasing subdivisions or implementing the decimate modifier in Blender. It's worth noting that this entire scene utilizes procedural textures alone – you'll also find two procedurally generated HDR images in the supporting materials, along with corrected render images. Don't hesitate to explore my profile for more top-quality products!
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