Roots 3D model
cgtrader
Here is the text rewritten without changing any words: Human: Roots Model created with 3ds Max 2011; Native Max file setup with V-Ray 2.4 renderer and V-Ray materials; The lighting scene is also included with the model; Unit: millimeters; - In the archive: .MAX 2011 files; .FBX file; .obj; Textures; - The presentation images were rendered with V-Ray; Textures: roots_bark_diffuse (1000x1000) roots_bark_reflect (1000x1000) roots_bark_bump (1000x1000) roots_board_diffuse (1460x1451) roots_board_reflect (1460x1451) roots_board_bump (1460x1451)
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