Room Divider Screens Set Low-poly  3D model

Room Divider Screens Set Low-poly 3D model

cgtrader

Here is a comprehensive collection of versatile room divider screens, available in an array of lowpoly styles and vibrant colors. The screens have been meticulously crafted using 3dsmax software, carefully textured with the help of Substance Painter 2, and beautifully rendered to exact specifications using Marmoset Toolbag 3. This impressive set features three distinctive models, offered in both FBX and OBJ formats for easy incorporation into various digital environments: Screen Model 1: * Featuring a robust 5248 quad configuration, ideal for diverse screen-based applications. * Designed with versatility in mind, its lowpoly model allows for seamless modification and customization. Screen Model 2: * Exhibiting an advanced quading layout of 5712 quads, this versatile screen offers expansive design options. * Carefully optimized for smooth rendering and real-time visualization, Screen Model 2 boasts impressive texture fidelity. Screen Model 3: * Equipped with a compact yet potent quad setup of 5244 units, ideal for modernizing any given environment with precise spatial arrangements. * Built to meet the exacting standards of advanced visualization requirements, this screen showcases excellent color management and detail precision. To elevate these screen models, you'll find the following PBR (Physically-Based Rendering) textures at 4096 x 4096 resolution, guaranteed for use across multiple design contexts: Textures Set 1: Metallic Model A: * 8-bit RGBa Diffuse Map for uniform texture integration. * Precise Normals (DX9/DX10-Compatile Normals map, to enable smoother material simulation.) Textures Set 2: Metallic Model B and Basic Texture A+B sets. * Individual Ambient Occlusion Map * Detailed metallic Maps optimized for high detail PBR compatibility. These collections come complemented with a comprehensive selection of supporting data structures essential to creating sophisticated real-world graphics and visual content for virtual worlds. All the above PNG image-based maps can be integrated smoothly across an array of different software tools due to our specific export preferences. In particular, we provide following important metadata that complements and further facilitates rendering work: PNG Texture formats included are Curvature - Normals, Color Id (Texture Coordinate ID map) Normal data including baked base normals - Bumped and mapped surface details - Depth/ Position values mapped as high detailed information maps to render.

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