Roman Statue Oxidized Bronze
sketchfab
Texture Types: Metallic, Occlusion, Roughness, Diffuse Triangle count: 7.5k This statue was sculpted within ZBrush and set up to be game-ready, with multiple material types available on my profile. I've optimized the textures so you can find the Roughness, Metal, and Occlusion within one texture for improved performance or choose from individual greyscale versions of each texture. Two thousand and four thousand pixel versions of each texture are also provided. The final result will look best in Unreal Engine. I initially planned to bundle them together but had to sell individually due to file size limitations. Now you can view each material separately and decide which one suits your needs. Disclaimer: Materials from textures.com were used in the production of this statue. You can find the project here, along with renders of other materials created using Substance Painter: https://www.artstation.com/artwork/4BZgW
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