Rocking chair

Rocking chair

3docean

A rocking chair 3D Model, consisting of 2 objects (frame and nets), where the "nets" object can be subdivided to achieve more rounded holes. Each object boasts its own non-overlapping UV Layout map, Material, and PBR Textures set. This production-ready 3D model comes with PBR materials, textures, and a non-overlapping UV Layout map provided in the package. Quads-only geometries (no tris/ngons), no poles are present in this model. It is easily customizable: UV-unwrapped geometries enable you to create new Textures or modify existing ones using the UV Layout maps provided in the package (as PNG with alpha). Each Object, Material, and Texture included in the package has a unique, meaningful name. PBR Textures files are stored in a subfolder within the BLEND and MAX archives, along with scene files. Made in Blender 3D 2.79 (Cycles materials) and 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials), then exported to other formats. PROMO IMAGES: The first image was rendered in Cycles for Blender 3D 2.7x, while the second image was rendered in V-Ray Next 4.02.04 for 3DS MAX 2019 (native file format). You can find 13+ promo images in this description: nr. 1 - Rendered in Cycles (Blender 3D 2.79) nr. 2 - Rendered in V-Ray Next 4.02.04 nr. 3-4-5-6-7 - Rendered in Cycles (Blender 3D 2.79) nr. 8-9 - Wireframe images nr. 10-11 - Screenshots from the Blender 3D scene, showing UV Layout nr. 12 - Screenshot with rendering in 3D Studio MAX 2019 + V-Ray Next 4.02.04 Other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials), BLEND (2.79 with Cycles materials); other: PNG with Alpha. More than 64k tris in total, so no 3DS format is available. 2 Objects (meshes), 2 PBR Materials (in Blender Cycles and in 3D Studio MAX V-Ray scenes), UV-unwrapped (non-overlapping UV Layout map provided in the package); UV-mapped Textures are included. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY (no tris/ngons), no poles; 90541 vertices, 80000 quad faces (160000 tris). Real-world dimensions; scene scale units: meters in Blender 3D; cm in MAX. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal) Vray for 3DS MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit the Textures or simply drag-and-drop the FBX/OBJ file along with the desired Textures set into your 3D Modeling software or game engine to link them together and get a game/production-ready asset! IMPORTANT - Main renderings made in 3D Studio MAX 2019 (V-Ray Next 4.02.04 materials) and in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/models/c8456fb1c0f14c45b2ac0018f3e24c63

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