
Rocket Launcher 3D model
cgtrader
Model created in 3ds Max 2014, converted seamlessly into multiple formats. The Max format leverages mental ray materials and rendering capabilities. No need for a third-party plugin or additional software - simply drop the model into the scene and initiate the render process. Model centered at x0, y0, axis coordinate points, ensuring precise placement. Objects are correctly grouped and named to facilitate efficient workflow. TurboSmooth functionality is only visible during render time. Object, material, and texture names are clearly assigned for easy identification. Textures: High-resolution 2K images used throughout the model. UVW mapping: Non-overlapping mapping ensures optimal texture application. Native file formats: Supported by .max, .obj, .fbx, and .3ds formats.
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