
Rock Landscape Shader_047
3docean
Human: [ 1 Bitmap and Procedural Based Shader ] Color Maps and Specular Color Maps are Available Diffusion Maps Offer Unique Textures Luminance Maps Illuminate the Scene Bump Maps Create Realistic Surfaces Displacement Maps Add Depth and Dimension Seamless 4096*4096 Tif Images and C4d Files (R15) are Included Terrain Mask Shader Channels Can be Used with this Map Procedural Effects can be Layered on Top of the Map Soft Applications Supporting Displacement Maps Can Utilize this Map Render with Matprev_env.hdr from C4d Materialpreview Folder IBL, GI and AO Render Options are Available Rock_047 NatLum and Rock_047 ArtLum Illumination Settings
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