Rock Landscape Shader_046
3docean
1 Bitmap & Procedural Based Shader Utilize: 1 Color Map/Specular Color Map 1 Diffusion Map 1 Luminance Map 1 Bump Map 1 Displacement Map Seamless 4096*4096 TIF images and C4D file (R15) Maps can be used with Terrain Mask Shader Channel Maps can be layered with procedural effects Maps can be utilized with any software supporting Displacement Map Render with matprev_env.hdr from C4D material preview folder IBL, GI & AO render Rock_046 NatLum Rock_046 ArtLum
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