Rock Landscape Shader 042 Texture

Rock Landscape Shader 042 Texture

cgtrader

[1 Bitmap and Procedural Based Shader] This advanced shader combines multiple map channels to achieve photorealistic results. 1 Color Map/Specular Color Map: Defines the overall color and reflectivity of objects. 1 Diffusion Map: Adds texture and variation to the object's surface. 1 Luminance Map: Enhances ambient occlusion and details in low-light areas. 1 Bump Map: Creates realistic imperfections on the object's surface. 1 Displacement Map: Generates a three-dimensional model from a two-dimensional map. The seamless maps are provided as 4096x4096 TIFF images and can be opened directly in Cinema 4D (R15). Key Features: * Can be used with Terrain Mask Shader Channel for seamless terrain rendering * Supports layering with procedural effects for advanced textures * Compatible with Soft Displacement Maps for smooth deformations Testing: Render the shader using matprev_env.hdr from the c4d material preview folder. Simulation Settings: * Include IBL (Image-Based Lighting) and GI (Global Illumination) for accurate lighting * AO (Ambient Occlusion) is also enabled for added depth

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