Rock Landscape Shader_023

Rock Landscape Shader_023

3docean

1 Advanced Shader Solution: Procedural and Bitmap Combination This comprehensive shader includes: * 1 Color map or Specular Color map for precise control over appearance * 1 Diffusion map to create subtle texture variations * 1 Luminance map for customized brightness levels * 1 Bump map for added depth and dimensionality * 1 Displacement map for realistic terrain simulation Seamless high-resolution maps (4096 x 4096 pixels) in TIFF format, compatible with C4D file version R15. These maps can be seamlessly integrated with the Terrain Mask Shader Channel. The shader supports layering with procedural effects to create a wide range of unique textures and appearances. It also works seamlessly with any software that supports Displacement Maps. For optimal rendering results, use matprev_env.hdr from the C4D material preview folder. This advanced shader solution includes: * IBL (Image-Based Lighting) for realistic lighting * GI (Global Illumination) to create accurate indirect lighting effects * AO (Ambient Occlusion) for enhanced depth and dimensionality Render settings include Rock_023 NatLum and Rock_023 ArtLum.

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