
Rock Landscape Shader_021
3docean
[ 1 Bitmap and Procedural Based Shader ] 1 Color map/Specular Color map and Diffusion map Combine for Realistic Shading 1 Luminance map Adds Depth and Dimension to Your Scene 1 Bump map Creates Texture and Detail on Your Surface 1 Displacement map Takes Terrain Masking to the Next Level Seamless 4096*4096 tif images and c4d file (R15) Ensure Smooth Integration Map can be used with Terrain Mask Shader Channel for Precise Control Map can be layered with procedural effects for Endless Possibilities Map can be used with any Soft supporting Displacement Map for Realistic Results Render with matprev_env.hdr from c4d materialpreview folder for Authentic Lighting IBL, GI and AO Render for Stunning Visuals Rock_021 NatLum for Natural Light Effects Rock_021 ArtLum for Artificial Lighting Effects
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