Rock Landscape Shader_009

Rock Landscape Shader_009

3docean

1 Bitmap and Procedural Based Shader Color maps, specular color maps, diffusion maps, luminance maps, and bump maps are all included. Seamless 4096x4096 tif images and c4d file (R15) are available for use with the map. The Terrain Mask Shader Channel can also be used with this map. Procedural effects can be layered on top of it as well. Any Soft that supports Displacement Map can use this map. Matprev_env.hdr from the c4d materialpreview folder is required for rendering. IBL, GI, and AO render are supported. Rock_009 NatLum and Rock_009 ArtLum are included.

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